AI Insights · Timothy · April 2023
Top 5 Miner Games on iOS in France - Q1 2023
In Q1 2023, the top 5 miner games on iOS in France showed varied performance in terms of downloads, revenue, and active users. Detailed insights reveal significant trends.
In the first quarter of 2023, the top 5 miner games on iOS in France exhibited diverse performance metrics. The data, sourced from Sensor Tower, provides a comprehensive overview of their weekly downloads, revenue, and active users.
Gold and Goblins: Idle Games saw fluctuating trends in weekly revenue, starting at around $9.8K at the end of December and declining to $2.5K by late March. Downloads experienced a significant drop from 4.9K to just 210 in early March, before rebounding to 2.2K by the end of the quarter. Active users also decreased from approximately 22.6K to 14.9K by late March.
Idle Miner Tycoon: Money Games experienced a steady weekly revenue, peaking at $3.7K in late January, but gradually decreasing to $1.8K by the end of March. Weekly downloads showed a similar trend, starting at 4.8K and dropping to 1.5K. Active users remained relatively stable, with slight fluctuations, maintaining an average of around 80K throughout the quarter.
Diggy's Adventure: Pipe Games had varied weekly revenue, reaching a high of $2.5K in early January and decreasing to $1K by the end of March. Downloads started at 1.2K but plummeted to just 40 by the end of the quarter. Active users showed a gradual decline from 4.9K to 3K over the same period.
Miners Settlement: Idle RPG demonstrated modest revenue growth, peaking at $389 in early February and ending the quarter at $144. Downloads peaked at 698 in late January but gradually decreased to 163 by the end of March. Active users increased from 193 to a peak of 1.4K in mid-February, before settling at 658 by the end of the quarter.
Deep Town: Mining Idle Games showed a low revenue trend, peaking at $407 in late January and dropping to $154 by the end of March. Weekly downloads fluctuated, starting at 862 and decreasing to 55 by the end of the quarter. Active users increased from 1.2K to a peak of 1.8K in early March, before settling at 1K by the end of the quarter.
For more detailed insights into the performance of these apps, visit Sensor Tower.